Thread Modes Gamemodes & types

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MODE - DEATHMATCH

TYPES: 2
Normal deathmatch-A free for all, player with most kills wins and gets 20 pancakes.
Weapon pickups deathmatch - run through the map to get better weapons.

MODE - TEAM DEATHMATCH

TYPES: 2
2 Teams deathmatch.
3 Teams deathmatch.

MODE - RACE

TYPES: 2
Normal race
Parkour

MODE - BREAKING

The green team has to break the blue team's checkpoint several times. Green team members need to reach blue's CP and stand in it for 5 seconds(a break). Blue team members have to prevent that from happening.

MODE - BOMBING

The green team has to plant a bomb in the blue team's checkpoint. Green team members need to stand in the CP for 10 seconds in order to plant a bomb. The blue team has to prevent that from happening.

MODE - STEALING

TYPES: 3
Green team has to steal the blue team's vehicle, blues have to defend.
The 2 teams have to steal the opposite team's vehicle and defend their own.
The 2 teams have to steal 1 vehicle placed in middle.

MODE - LAST MAN STANDING

A no respawn deathmatch, every man for himself, the last player alive wins.

MODE - LAST TEAM STANDING

A no respawn deathmatch with teams. Objective is to eliminate the other team.

MODE - TDM LEVELS

A team deathmatch where after each kill you get another, usually better weapon (lvl up). Team with most kills wins. When a player reaches lvl 11, he/she can teleport to either DM,Stunt or Minigun arena until the mission ends.

MODE - DM LEVELS

Same as TDM LEVELS, only difference is that there are no teams, every man for himself.

MODE - DEATH RUN

MODE - DERBY

MODE - ZOMBIES

MODE - DELIVERING

MODE - CAPTURE THE FLAG

TYPES: 2
Take flags and deliver them to your team base.
The 2 teams must steal opposite team flags and defend their own.

MODE - MULTI RACE

Get through the checkpoints as fast as possible, when passing some CPs your vehicle will switch automatically to another. On occasions you will have to run or swim.